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CTD during standard MP play
Closed, ResolvedPublic

Details

Legacy ID
2536765232
Severity
None
Resolution
Won't Fix
Reproducibility
Random
Category
Game Crash
Additional Information

Exception code: C0000005 ACCESS_VIOLATION at 00FCC64F
graphics: D3D11
resolution: 1261x894x32
Addons:
Mods: dummy
Distribution: 0
Version 0.70.106872
Fault time: 2013/07/02 20:57:04
Fault address: 00FCC64F 01:00BCB64F C:\arma3alpha\arma3.exe
file: GoT_Wasteland_V21beta_day (__CUR_MP)
world: Stratis
Prev. code bytes: 0A 8D 46 24 50 FF 15 78 03 31 01 8B 4E 1C 8B 11
Fault code bytes: 8B 02 FF D0 80 7E 20 00 8B 7E 1C 8A D8 74 0A 8D

Registers:
EAX:00000000 EBX:00FCCB01
ECX:57089FA0 EDX:00000000
ESI:09502340 EDI:57089FA0
CS:EIP:0023:00FCC64F
SS:ESP:002B:1088FF58 EBP:00000000
DS:002B ES:002B FS:0053 GS:002B

Flags:00010246

note: Minidump has been generated into the file C:\arma3alpha\arma3_2013-07-02_20-34-12.mdmp

Event Timeline

kju-PvPscene edited Additional Information. (Show Details)
kju-PvPscene set Category to Game Crash.
kju-PvPscene set Reproducibility to Random.
kju-PvPscene set Severity to None.
kju-PvPscene set Resolution to Won't Fix.
kju-PvPscene set Legacy ID to 2536765232.May 7 2016, 3:15 PM

Can you describe what happened before crash? We need more information what preceded before crash happened.

Sorry not possible.

50 players on the server, all kinds of vehicles, weapons, scripts etc.