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riffle scope drift way to much
Closed, ResolvedPublic

Description

trying to get a shot on target above 1100 meters is really difficult.
its not that you cant see the target clear enough to hit the target its
because the scope drift is something like riding a camel and standing on your head trying to take a shot while looking through a mirror.

its blatantly ridiculous.

dont even try to range your target with the laser painters range finder beyond 1100 meters.

and if theres any grass around you cant even see anything to shoot at.

crouched position is worse than prone , standing position makes me want to
puke if I look through the scope too long.

my suggestions are as follows.

(1) use a range finding / computing scope like DARPA's new One Shot XG scope system.

(2) if you dont want to adjust the scope drift by at least 80% at least allow apx 3 seconds of complete controllability somewhere in the holding your breath stage to allow a clean shot.

(3) sniper rifles do not know when your pointing at your target so they shouldnt
pull the crosshairs off of the target every time you try and place the crosshairs over the target.

(4) equip a few laser painters or range finders in the special weapons ammo box
and a scope and a much larger volume of sniper ammo.

(5) give us some legitimate snipers on op4 , I made a mission on a runway
and positioned myself on a training bridge at 1100 meters from 7 op4 snipers
set on the highest skill level.

and played the game on expert.

I got tired of never getting hit after several hours and several hundred kills.

give us who want to snipe a little more respect than having op4 outperforming our best attempts with weapons that dont even have scopes at 700 meters.

Details

Legacy ID
3144900842
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Settings
Steps To Reproduce

play as a sniper in Arma3 beta

Additional Information

the simulation has really good prospects as far as Im concerned and the final release I expect will be much better as these little inconveniences are smoothed out , I just dont want to have to search around for 3rd party scripts to be able to experience a simulation vs some arcade game where the simulation is more like fantasy.

Event Timeline

9mm edited Steps To Reproduce. (Show Details)Jul 3 2013, 3:04 AM
9mm edited Additional Information. (Show Details)
9mm set Category to Game Settings.
9mm set Reproducibility to Always.
9mm set Severity to None.
9mm set Resolution to Open.
9mm set Legacy ID to 3144900842.May 7 2016, 3:15 PM

IMO the drift with the snipers is very realistic. The real problem is that bipods are not simulated (they should be), and no sniper even tries to make 1100 m shots without a bipod.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:15 PM

Duplicate report / request.