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Unit names do not work when unit gets in empty vehicle
Closed, ResolvedPublic

Description

Unit names can't execute triggers or other things when the unit got spawned normally and then enters an empty vehicle.

Details

Legacy ID
2338429154
Severity
None
Resolution
Open
Reproducibility
Always
Category
Editor
Steps To Reproduce
  1. In editor: place down a normal rifleman and give him a name.
  2. Place an empty vehicle and give the rifleman a waypoint to get in the vehicle.
  3. use a trigger with the condition "!alive riflemansname" and end the mission on activation
  4. Kill the rifleman while he is in the vehicle (shot through window or explosive charge)
  5. The mission should not end.
Additional Information

Killtickers also don't recognize names of units that are in a vehicle. Normally it would say:

"Player killed Autorifleman"

but when he dies in vehicle it just says

"Player killed "

Event Timeline

rePete edited Steps To Reproduce. (Show Details)Jul 1 2013, 4:08 PM
rePete edited Additional Information. (Show Details)
rePete set Category to Editor.
rePete set Reproducibility to Always.
rePete set Severity to None.
rePete set Resolution to Open.
rePete set Legacy ID to 2338429154.May 7 2016, 3:12 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:12 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.