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Air & ground vehicle sounds audible underwater
Closed, ResolvedPublic

Description

Air and land vehicles are clearly audible while diving and it is also quite easy to tell the direction that they are coming from.

In real diving it is generally not possible to hear noises that are being created above the water especially if the noise creator is not physically in the water.

Details

Legacy ID
2971917436
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

Play the SCUBA showcase and note the sound of the helicopter patrolling above water or in the editor place yourself as a diver and then add some patrolling air or land vehicles near to where your unit is underwater.

Additional Information

I have been scuba diving for several years.

Event Timeline

Pari edited Steps To Reproduce. (Show Details)Jun 30 2013, 1:54 PM
Pari edited Additional Information. (Show Details)
Pari set Category to Sound.
Pari set Reproducibility to Always.
Pari set Severity to None.
Pari set Resolution to Open.
Pari set Legacy ID to 2971917436.May 7 2016, 3:10 PM

Upvoted, I agree

Totally agree. I haven't got a chance to go SCUBA, but from snorkel depths (1-3m) it's very hard to determine sound direction.

DarkWanderer, can I interest you in another ticket?

http://feedback.arma3.com/view.php?id=11700

MadDogX added a subscriber: MadDogX.May 7 2016, 3:10 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.