I noticed this while flying a ghosthawk, and landed on a beach. However, I landed in the "surf" area of the water. Instantly, my damage indicator went orange then red, and I was forced to bail out. However, the ONLY thing submerged was the tail wheel, and part of the gear doors. I then restarted, and plopped then entire lower fuselage down in the water, but further out from shore. No damage whatsoever, even though a good chunk of the lower hull was submerged (the engine did die after I went too deep, however...) I tried to reproduce this several times, with both the Ghosthawk and Orca. Success was sketchy, though it seems that whenever the heli was landed, it would take a lot more damage than if still partially airborne. {F20536}
Description
Description
Details
Details
- Legacy ID
- 780956188
- Severity
- None
- Resolution
- Open
- Reproducibility
- Sometimes
- Category
- Game Physics
Steps To Reproduce
Land right on a beach, where the heli is partially in and partially out of water. Engine should take damage and fail.
Additional Information
Screenshot shows exactly where I was landed when my engine died. As you can see, hardly anything was in the water.
In short, the damage is inconsistent. Maybe the excuse could be the engine ingesting water from water being blown up by rotors, but that should happen when I'm out in the middle of the ocean hovering while partially in the water.
Event Timeline
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.