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AI ignore stance commands when near objects.
Closed, ResolvedPublic

Description

AI infantry seem to ignore stance commands when they are positioned in the L-shaped slots along the outside buildings.

If you attempt to position AI next to an object or structure, the cursor will usually automatically select one of these position slots if available. The AI subordinate will then stay in one stance no matter what combat mode they're in, and ignore any explicit stance order you give them.

I'm assuming the idea is that the AI are trying to use the 'best' stance for the object they are positioned against. However, with large walls (like houses) they seem to like to stand up, and I'm not sure that is desired behavior. In any case I think it would be nice to have direct control over their stance as much as possible.

Details

Legacy ID
2102938465
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Control / Commanding
Steps To Reproduce
  1. As a squad leader, position an AI infantry unit along a building, rock, or other game object with positioning L-shaped slots around it.
  1. Try to manipulate AI stance once they reach the object.

I made a video of how to reproduce here: http://youtu.be/70xwDiRu7b8

Additional Information

Event Timeline

mepwaygame edited Additional Information. (Show Details)
mepwaygame set Category to AI Control / Commanding.
mepwaygame set Reproducibility to Always.
mepwaygame set Severity to None.
mepwaygame set Resolution to Open.
mepwaygame set Legacy ID to 2102938465.May 7 2016, 3:05 PM

Noticed this also in Arma 2.

In Commanding mode, many cover spots among the L-shaped ones only accept AI in stand up or crouch stance.

If sent to one of these L-positions via Quick Command ("Move there" order), the AI will be stuck in the stance they'll reach the cover with and won't be able to change it when ordered or even in case of danger and enemy presence.

But as the video clearly shows, the stance change order is actually memorized in the background and the AI will assume the ordered stance as soon as they leave the cover after a "Return to formation" order.

MadDogX added a subscriber: MadDogX.May 7 2016, 3:05 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.