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New Stamina/Fatigue Blur is Annoying
Closed, ResolvedPublic

Description

PLEASE READ ENTIRE POST BEFORE JUDGEMENT

I do not like how much I have to see the new blur effect. It hurts my eyes and is just plain annoying.

POSSIBLE FIXES:

1- Give us the option to turn off the blur effect from being fatigued. This would allow players who are not bothered by it to use it without it being annoying to others. I personally don't need more than the sound of my out of breath character to understand how tired the character is. On top of that, your aim becomes very unsteady. I think that's plenty.

2- Make the blur effect only happen when the player is about to be out of sprint-stamina i.e. tired to the point of needing to stop printing and revert to jogging. At which point the effect should go away at differing speeds depending on whether the player continues to jog or slows to a walk or stops to rest.

Details

Legacy ID
3415562607
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Fatigue

Event Timeline

Cypher edited Steps To Reproduce. (Show Details)Jun 27 2013, 8:14 AM
Cypher edited Additional Information. (Show Details)
Cypher set Category to Fatigue.
Cypher set Reproducibility to Always.
Cypher set Severity to None.
Cypher set Resolution to Duplicate.
Cypher set Legacy ID to 3415562607.May 7 2016, 3:01 PM

I agree it can get annoying and last a little too long. I think though that it should be kept, but the severity should just be reduced. Maybe just on the edges of the screen or your peripherals, giving you more of a "tunnel vision." (But not really..)

I think it's just fine as it is.