Reflections that are rendered on close transparent surfaces get occluded by shadows behind those surfaces. This affects reflections on cockpits having "silhouettes" of pilots, and reflections on scope glass being cancelled out by shadows near targets.
- Legacy ID
- Open editor, place yourself as a flying BLUFOR > Air > AH-99 Blackfoot, preview
- Move the camera around the helicopter so that you get the sun reflection on the side glass
- Observe that you can still see shadows that are in the cockpit
Screenshots that demonstrate the problem:
http://i.imgur.com/bd8vwHN.jpg (My own far shadow occludes reflection in the sights)
http://i.imgur.com/bC2JygU.jpg (Shadows in the cockpit occluding the reflection in the glass)
http://i.imgur.com/9rp0tYq.jpg (Sign shadow occludes reflection in the sights)
http://i.imgur.com/CeMGPY3.jpg (Tree shadow occludes reflection in the top sights)
Improved in the latest build but with side effects.
Unfortunately, it's still not complete, further anomalies exist: