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Reflections rendered on closer transparent surfaces get occluded by shadows behind those surfaces
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Description

Reflections that are rendered on close transparent surfaces get occluded by shadows behind those surfaces. This affects reflections on cockpits having "silhouettes" of pilots, and reflections on scope glass being cancelled out by shadows near targets.

Details

Legacy ID
540251883
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce
  1. Open editor, place yourself as a flying BLUFOR > Air > AH-99 Blackfoot, preview
  2. Move the camera around the helicopter so that you get the sun reflection on the side glass
  3. Observe that you can still see shadows that are in the cockpit
Additional Information

Screenshots that demonstrate the problem:

http://i.imgur.com/bd8vwHN.jpg (My own far shadow occludes reflection in the sights)
http://i.imgur.com/bC2JygU.jpg (Shadows in the cockpit occluding the reflection in the glass)
http://i.imgur.com/9rp0tYq.jpg (Sign shadow occludes reflection in the sights)
http://i.imgur.com/CeMGPY3.jpg (Tree shadow occludes reflection in the top sights)

Build 0.71.106951

Event Timeline

Sniperwolf572 edited Additional Information. (Show Details)
Sniperwolf572 set Category to Engine.
Sniperwolf572 set Reproducibility to Always.
Sniperwolf572 set Severity to None.
Sniperwolf572 set Resolution to Open.
Sniperwolf572 set Legacy ID to 540251883.May 7 2016, 2:59 PM

Improved in the latest build but with side effects.

AH-99 glass before: http://i.imgur.com/bC2JygU.jpg
AH-99 glass now: http://i.imgur.com/ZWwKxAG.jpg

Unfortunately, it's still not complete, further anomalies exist: