Page MenuHomeFeedback Tracker

Arma 3 Beta/Alpha Game Freeze
Closed, ResolvedPublic

Description

Every 15 minutes or so of gameplay, the game freezes completely. In task manager, it says "Arma 3 Beta is not responding" and I have to force quit the game. Next time I try to start the game after a freeze, I double click the executable, and the game freezes before the first "Arma 3 Beta" logo.

The second restart works as normal and I have 15 or so minutes of gameplay before next crash.

Once in a while (every 5 or so freezes) the sound loops along with the freeze and after a couple seconds, BSODs my computer with the error "A clock interrupt was not received on a secondary processor within the allocated time interval".

This has been happening in both Alpha and Beta but I waited to report it because I was hoping it might be resolved in the Beta release. {F20258}

Details

Legacy ID
618301084
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Freezes
Steps To Reproduce
  1. Start the game, load a multiplayer server or editor scenario
  2. Play for 15 or so minutes
  3. Observe as the game freezes and stays frozen regardless of what you were doing at the time of the freeze
  4. Force quit the game, start it again
  5. Observe the game not loading; Force quit again and restart
  6. Game loads as normal.
Additional Information

Intel i5 3570k @ 4.4 GHZ (tested stable)
GTX 570
Asrock z77 extreme4 mobo
8 GB RAM
64 GB SSD for OS, game is on a 1 TB WD Black HDD

Crash dumps here - http://www.mediafire.com/?75hc1g429onw1b4

Event Timeline

GeneralScott edited Additional Information. (Show Details)
GeneralScott set Category to Game Freezes.
GeneralScott set Reproducibility to Always.
GeneralScott set Severity to None.
GeneralScott set Resolution to Open.
GeneralScott set Legacy ID to 618301084.May 7 2016, 2:53 PM
GeneralScott added a subscriber: GeneralScott.

Just wanted to add that this problem did not occur in the Alpha Lite - only the full alpha and full beta releases.
Also, it is worse in Beta; in Alpha I could complete a showcase without a crash, now I typically can't. Crashes are more like 3-5 minutes rather than 15.

I found that if I turn off the overclock on my CPU the game doesn't crash anymore. However, the overclock I had been using was one I've been using for about a year, it has never crashed on any other game (Arma2/OA/DayZ, Crysis 2, Planetside 2, Minecraft, all the Assassin's Creeds, and a dozen) and it passed 24 hours of stress testing using a dedicated program. In otherwords, that overclock shouldn't be causing the game to crash, but it does.

MadDogX added a subscriber: MadDogX.May 7 2016, 2:53 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.