I know there are complaints about the mixed shadows between CPU rendered hard stencil shadows and the GPU rendered soft shadows, and that they are mixed in the higher settings. however both seem to have their pro's and con's. And my request is just to make the best of it.
Personally I'm not too bothered with graphics and looks, but when something distracts me, I notice it, and i despise it. Currently I despise the soft shadows ranging from standard to ultra on surfaces such as buildings, walls etc because they create a horrible effect. (see screenshots). so the stencil shadows on low do a better less distracting job on these surfaces, however it looks horrible with foilage such as trees. and this is where soft shadows look amazing.
So my request is simple, how about modifying the "standard" setting for shadows, to only change natural environmental objects like trees, bushes and rocks to use the soft shadows and then the rest of the shadows like buildings, characters, vehicles and all other man made objects can use the stencil shadows. {F20226} {F20227} {F20228} {F20229}