Page MenuHomeFeedback Tracker

Remove floaty free look camera in vehicle third person
Closed, ResolvedPublic

Description

It's already awkward enough to look around a ground based vehicle in third person, having a delayed/floaty camera only makes trying to navigate your terrain a lot harder when using 3rd person mode in a vehicle.

Details

Legacy ID
2323107476
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Vehicles
Steps To Reproduce

Launch editor
Place a ground based vehicle with yourself as driver
Go third person and freelook
Notice the floaty/delayed characteristics of the movement compared to your input

Additional Information

Third person camera movement in ground vehicles should not be floaty/delayed.

Possible bug with smooth mouse function? Not working (ie not being disabled) on ground vehicles 3rd person camera?

Discuss

Event Timeline

Linkin edited Steps To Reproduce. (Show Details)Jun 23 2013, 3:14 PM
Linkin edited Additional Information. (Show Details)
Linkin set Category to Visual-Vehicles.
Linkin set Reproducibility to Always.
Linkin set Severity to None.
Linkin set Resolution to Open.
Linkin set Legacy ID to 2323107476.May 7 2016, 2:48 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:48 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.