proper AI movement/observation/attacking whilst in buildings. AI seem to stand in
buildings staring at walls even when grenades are detonating in the room next door examples of inactive AI indoors here http://www.youtube.com/watch?v=N6y9bRJQ0LY I think you already have all doors and windows catalogued? Have AI switch their focus between the ones closer to them and speed up AI reaction time for all difficulty levels for targets underneath 10 meters to emulate the "focused in" feeling that comes with CQB.