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Sound reduction Headset model NOT WORKING
Closed, ResolvedPublic

Description

the headset you are wearing with the ECH Helmet or the Rangemaster cap.
have a sound reduction and a sound amplifier feature.

that means if the outside volume is under, i don't know lets say 120 dB the sound will be amplified so that the environment sound will be loud. and if the sound exceeds 120 dB it will reduce the output in the headset so that no damage will be made to the soldiers hearing.

this should be a feature while using those headset, so that when i ride the little bird i don't get my brain thrown out the other ear cuz the sound i so freaking load that i can't hear the communication. when i shoot, the sound will get reduced. but if the sound is okay i will be able to hear more clearly what is going on in my area. i will be able to hear the rabits jump in the grass, or the snake moving in the dust.

i know this because i have a pair my self. {F19953}

Details

Legacy ID
933545777
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce
  1. open editor
  2. choose Stratis
  3. double click somewhere and put a Blu for rifle man as player in
  4. Look at the headset, you will notice that he has a sound reduction headset on
  5. shoot, you will notice that the sound dosn't get reduced

or

  1. open editor
  2. choose Stratis
  3. double click somewhere and put a Blu for rifle man as player in
  4. double click somewhere and put a Blu for MH-9 and give it a way point so it will move arround you close, you will notice that the sound won't get reduced

Event Timeline

michelsendk edited Additional Information. (Show Details)
michelsendk set Category to Sound.
michelsendk set Reproducibility to Always.
michelsendk set Severity to None.
michelsendk set Resolution to Open.
michelsendk set Legacy ID to 933545777.May 7 2016, 2:38 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:38 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.