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Terrain mismatch with objects at a distance.
Closed, ResolvedPublic

Description

Objects attached to the terrain of Stratis will not match when viewed from a distance. Terrain mapping viewed through a scope at more than 600m will hide players/ai in the ground, or can even make small hills or slopes between the viewer and the target transparent. attempting long range shots on these targets while they are hidden beneath the terrain will end with bullet textures appearing on invisible terrain when the target is clearly unaffected. View distance settings from both client side and server side adjustments do nothing to change terrain clarity. {F19921}

Details

Legacy ID
848280945
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Visual-Environment
Steps To Reproduce

set view distance to 2000m, use sniper scope to view rocks, buildings, or AI targets at more than 600m. Set view distance to more than 2000m to view the same effect.

Event Timeline

KGSupreme edited Additional Information. (Show Details)
KGSupreme set Category to Visual-Environment.
KGSupreme set Reproducibility to Always.
KGSupreme set Severity to None.
KGSupreme set Resolution to Duplicate.
KGSupreme set Legacy ID to 848280945.May 7 2016, 2:36 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:36 PM

Duplicate of #8415.