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Ammobox filled with everything option in editor
Closed, ResolvedPublic

Description

Would be nice when you pick an ammobox in the editor that its filled with all weapons and items. Possible to add that to the ammo box selections?

Details

Legacy ID
1741822577
Severity
None
Resolution
Open
Reproducibility
Always
Category
Editor
Steps To Reproduce

Go into editor and add ammobox, some have nothing in them and the one has just a few things in it. Neither are useful.

Event Timeline

cashxx edited Steps To Reproduce. (Show Details)Jun 10 2013, 4:22 AM
cashxx edited Additional Information. (Show Details)
cashxx set Category to Editor.
cashxx set Reproducibility to Always.
cashxx set Severity to None.
cashxx set Resolution to Open.
cashxx set Legacy ID to 1741822577.May 7 2016, 2:33 PM

Should be closed.

Submitter obviously doesn't know anything about the editor.

To casxx: go into the editor forum and ask. Items can be added to itemboxes manually and there are scripts that make boxes into "weapon vending machines" with custom menus and everything.

learn scripting, this is VERY EASY to do

cashxx added a subscriber: cashxx.May 7 2016, 2:33 PM

Obviously your jumping to conclusions and need to think before writing replies.....

I'm talking in general, the normal user doesn't want to go and write scripts! Like the Loiter waypoint now, Arma needs more of these simple scripts already to choose from and use!

Why can't we have something as simple as an ammo box full by default instead of scavenging around for a script to do it! Simply add the ammo box from the list and done!

This is some what the whole point of having a GUI front end and options in the drop down menus!

Squelch added a subscriber: Squelch.May 7 2016, 2:33 PM

Scripting aside, there are simply too many items to put into one container, and the menu would become slow and cumbersome.

We already have containers which have items for each category - weapons ammunition etc. As the number of items increases from the current alpha content, I'm sure items will be added to these to ensure availability as it has been historically.

If you beleive items are missing from these containers, please report them as such, but this request is folly imho.

Down voted

Maxyz added a subscriber: Maxyz.May 7 2016, 2:33 PM
Maxyz added a comment.Jun 10 2013, 3:39 PM

"I'm talking in general, the normal user doesn't want to go and write scripts! Like the Loiter waypoint now, Arma needs more of these simple scripts already to choose from and use!"

^^This. Upvoted.

Normal users aren't lazy enough that they cant search in google for 2 minutes for a "thisaddallshit" line.

and waypoints are not scripted.

MadDogX added a subscriber: MadDogX.May 7 2016, 2:33 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.