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[RESOLVED] Switching between binocular/rangefinder and primary weapon optics is instant.
Closed, ResolvedPublic


If optics view is first selected for any primary weapon equipped with optics, and then binoculars or rangefinder are used then stowed, the camera switches instantly to the weapons optics.

This has the effect of looking down through the optics while the weapon is slung, and while the weapon brought back up to the ready position.

Iron sights, pistols, and CQB sights are not affected by this behaviour.


Legacy ID
Steps To Reproduce
  1. Use any unit equipped with optics and some form of binocular.
  2. Look through the optics on the primary weapon.
  3. Switch to binoculars. - note camera aim remains the same during and after animation.
  4. Switch back to weapon. - note camera instantly switches to optics and follows animation through raising of weapon.

Event Timeline

Squelch edited Steps To Reproduce. (Show Details)Jun 7 2013, 2:35 PM
Squelch edited Additional Information. (Show Details)
Squelch set Category to Visual-Weapons.
Squelch set Reproducibility to Always.
Squelch set Severity to None.
Squelch set Resolution to Open.
Squelch set Legacy ID to 1810548897.May 7 2016, 2:28 PM
Bohemia added a subscriber: Squelch.Jun 7 2013, 2:35 PM

Still present in beta (0.71.106762).

This issue appears to be resolved now. Title updated for moderator attention.

MadDogX added a subscriber: MadDogX.May 7 2016, 2:28 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.