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CTD during standard MP play
Closed, ResolvedPublic

Description

Nothing obviously special to trigger at CTD.

http://proper.armaholic.eu/download/a3/CTD_DuringMPPlay.7z

Details

Legacy ID
451392162
Severity
None
Resolution
Won't Fix
Reproducibility
N/A
Category
Game Crash
Additional Information

Exception code: C0000005 ACCESS_VIOLATION at 629521CB
Allocator: C:\arma3alpha\dll\tbb4malloc_bi.dll
graphics: D3D11
resolution: 1440x1016x32
Addons:
Mods: dummy
Distribution: 0
Version 0.60.106070
Fault time: 2013/06/06 21:01:14
Fault address: 629521CB 01:001511CB C:\arma3alpha\PhysX3_x86.dll
file: BK_16_S_O_KaminoBay (__CUR_MP)
world: Stratis
Prev. code bytes: 85 C0 74 1D 8B 50 40 F6 42 4C 01 75 14 8B 40 60
Fault code bytes: F6 40 2C 01 75 0B 51 50 57 E8 97 FF FF FF 83 C4

Registers:
EAX:00000000 EBX:31B74CA0
ECX:43E14780 EDX:41DFB020
ESI:3BEEF6E4 EDI:42333EA0
CS:EIP:0023:629521CB
SS:ESP:002B:020BB9A4 EBP:020BB9B8
DS:002B ES:002B FS:0053 GS:002B
Flags:00010246

Event Timeline

kju-PvPscene edited Additional Information. (Show Details)
kju-PvPscene set Category to Game Crash.
kju-PvPscene set Reproducibility to N/A.
kju-PvPscene set Severity to None.
kju-PvPscene set Resolution to Won't Fix.
kju-PvPscene set Legacy ID to 451392162.May 7 2016, 2:28 PM

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