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Toggle Raise Weapon transition roughness
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The Toggle Raise Weapon transitions are not smooth and clunky.
Transitions are inconsistent, forcing the player to stop when he is moving or force him in a direction when no key is pressed.

Example: When the player is running forward and Toggle Raise Weapon is pressed, the player will stop for a brief second then continue to run. If toggled again to raise the weapon back up the player will be forced forward for about 2 seconds even if you don't press any keys. This goes for most other stances and movement speeds.

I also noticed that the Toggle Raise Weapon while standing still is slower than while moving. The standing still speed should to be on par with the moving speed.


Legacy ID
Steps To Reproduce

-Start Editor
-Spawn soldier
-Hold Move Forward
-Toggle Raise Weapon while moving forward
-Notice how player stops moving
-Toggle again while moving, right after you toggle release move forward
-Notice how player continue to moves for 2 seconds then stops.
-Sad Face...

Event Timeline

Thumtac edited Steps To Reproduce. (Show Details)Jun 7 2013, 12:30 AM
Thumtac edited Additional Information. (Show Details)
Thumtac set Category to Anims.
Thumtac set Reproducibility to Always.
Thumtac set Severity to None.
Thumtac set Resolution to Open.
Thumtac set Legacy ID to 4197604284.May 7 2016, 2:27 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:28 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.