The Toggle Raise Weapon transitions are not smooth and clunky.
Transitions are inconsistent, forcing the player to stop when he is moving or force him in a direction when no key is pressed.
Example: When the player is running forward and Toggle Raise Weapon is pressed, the player will stop for a brief second then continue to run. If toggled again to raise the weapon back up the player will be forced forward for about 2 seconds even if you don't press any keys. This goes for most other stances and movement speeds.
I also noticed that the Toggle Raise Weapon while standing still is slower than while moving. The standing still speed should to be on par with the moving speed.