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Unloading from vehicles/helos
Closed, ResolvedPublic

Description

So I noticed that when I land and unload personnel they unload the same way the load. One at a time and always the first one that loaded is the first one that exits. In a helo the first one in is the last one out.

Another note is that they take some much time unloading. When I land a MH-9 on the ground it takes them a LONG time to unload. If we want to simulate an hot LZ or hot extract the personnel would load/unload quickly. Helos want to spend about 0 seconds on the ground haha. Simply, if 4 people are loaded on the side rails of the bird, the second before the aircraft lands, feet are extended to get them away from the ground and skids, as soon at the bird touches down, everyone hops off and it ready for war. The bird is lifting off within a few seconds of touchdown. Maybe some scripting needs to be down in order to make personnel aware of a hot LZ, quick insert or extract, and loading and unloading in a safe area.

Details

Legacy ID
3461099325
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Just allow AI to enter or exit the MH-9.

Event Timeline

noah895 edited Steps To Reproduce. (Show Details)Jun 3 2013, 10:47 PM
noah895 edited Additional Information. (Show Details)
noah895 set Category to AI Issues.
noah895 set Reproducibility to Always.
noah895 set Severity to None.
noah895 set Resolution to Open.
noah895 set Legacy ID to 3461099325.May 7 2016, 2:24 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:24 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.