In addition to the above, charred flesh from explosive wounding/burning. Some simulation of the effects of large explosive and rpg's vs. infantry (or charred skeletons in the Infrits from the same). I just want it realistic. I do not want something that is going to overtax our computers but rather a pre-scripted event based on how the AI or player is hit and by what. This would be incredibly immersive.
Please do not combine my request with others asking for very specific bullet wounding. This basically do we want more realistic trauma or not. It should be able to be turned off in gameplay, probably separate from blood effects for those that want to see their hits, but not a bunch or carnage.