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Shadows cast on translucent tents are too feint when viewed from inside
Closed, ResolvedPublic

Description

as the title suggests and the screenies show. {F19598}

Details

Legacy ID
1591352093
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Structures
Steps To Reproduce

in the editor spawn a large vehicle
move it to cast a shadow on the outside of a large tent on the airfield
dark shadow outside, feint on inside.

Additional Information

This is not how it would look in the real world, and the tactical advantage afforded to anyone inside the structure is small at best.

Also it's an immersion killer, at least for me. It should be at least as dark as the patches on the internal texture in this instance and adjusted appropriately elsewhere.

Easy fix, for a great effect!!!

Event Timeline

mewle edited Steps To Reproduce. (Show Details)May 24 2013, 10:09 PM
mewle edited Additional Information. (Show Details)
mewle set Category to Visual-Structures.
mewle set Reproducibility to Always.
mewle set Severity to None.
mewle set Resolution to Open.
mewle set Legacy ID to 1591352093.May 7 2016, 2:15 PM
mewle added a subscriber: mewle.

Also product version was 0.59.105679, but there was no option to select in report form and no way to deselect the incorrect version

MadDogX added a subscriber: MadDogX.May 7 2016, 2:15 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.