Page MenuHomeFeedback Tracker

Allow .50 cal rounds(and perhaps lower calibers) to trigger/neutralize explosives
Closed, ResolvedPublic


As of this moment, when explosives are shot, nothing happens.
For example, today I found a C4, I shot it with the GM6 Lynx multiple times and it remained intact

I believe that anti material sniper rifles or high calibers(.50 cal, perhaps the .408 round too) should be able to neutralize or prematurely detonate explosives.
In the case of more primitive explosives who are made of unstable materials, they should explode when shot
In the case of more stable and advanced explosives such as C4, they should be disabled when shot and not explode.


Legacy ID
No Bug
Feature Request
Steps To Reproduce
  1. Get a GM6 Lynx
  2. Plant a C4
  3. Shoot it
  4. See that the C4 hasn't been damaged or prematurely exploded.

Event Timeline

nmdanny edited Steps To Reproduce. (Show Details)May 24 2013, 3:28 PM
nmdanny edited Additional Information. (Show Details)
nmdanny set Category to Feature Request.
nmdanny set Reproducibility to N/A.
nmdanny set Severity to None.
nmdanny set Resolution to No Bug.
nmdanny set Legacy ID to 1498441513.May 7 2016, 2:15 PM
Raedek added a subscriber: Raedek.May 7 2016, 2:15 PM

We are very sorry, this issue was closed as no-bug.