AI Position does not update as often when AI is on foot as when it is in vehicle
onfoot:
http://www.youtube.com/watch?v=jH4cIWNMS5A
invehicle:
http://www.youtube.com/watch?v=KO6NmpiLJ_E
By the way this is not a problem with drawIcon3d command. I replicated this with custom cutRsc, same result. This is problem with how often position updates for a unit on foot. For player it updates ok, for another unit not ok as you can see.