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AI/Player should walk instead of sprinting around when severely wounded
Closed, ResolvedPublic

Description

AI/player should walk instead of running or even sprinting when wounded in leg. If both legs are wounded we should comeback to old OFP style of crawling on the ground.

Details

Legacy ID
3211295887
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

Event Timeline

fragmachine edited Additional Information. (Show Details)
fragmachine set Category to Feature Request.
fragmachine set Reproducibility to Always.
fragmachine set Severity to None.
fragmachine set Resolution to Open.
fragmachine set Legacy ID to 3211295887.May 7 2016, 2:12 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:12 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.