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DRASTIC FPS DROPS
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Description

I use a2port script porting A2 CO units into A3 and it cause huge FPS drops.
At very first of when mission is starting theres around 25-30 FPS, after few minutes it drops to around 20 and while after it leave us with unplayable 4 FPS.

I know this could happen because of the script itself and that im using some amount of mods from A2 that aren't optimized for A3 - just wanted to share with You some info that could help with incoming A3 builds.

To check mission details etc. look into Additional Information below.

Details

Legacy ID
832672838
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Game Freezes
Additional Information

Rig:
i7 3770k 4Ghz
GFX 680 2GB
250 SSD SAMSUNG 840
8 GB RAM

Mods:@JSRS1.5;@landtex_a3a;@IDF;@CBA_A3;@BloodMist;@Blastcore and SBV script, arma2port script (AllInArma like)

Resolution: 1344x728x32

Game settings: Almost everything maxed out, but:
BASIC:
viewdistance
overall 7500
objects 3730
shadow 200

RENDERING:
AA: 4x
PPAA: FXAA Ultra
APOT: All Trees + Grass
PIP: High (now turned to Standard)
Vsync Enabled
POSTPROCESSES: very high
HDR QUALITY: Standard
ANISOTROPIC FILTERING: ULTRA

QUALITY:
MAXED OUT

Mission:
Stratis
seven OPFOR teams, tweny one BLUFOR teams, four BMPs, two Tunguska, Ka-52, AH-1Z, five UH-1Y, three mortars, one M2A3 Bradley.

After mortar rounds on enemy positions, air support and engagment enforced on these positions by OPFOR teams two Tunguskas take backup positions. While they move soon they get in contact with five BLUFOR UH-1Y transporting troops. Seconds after engaging them FPS drops drasticly from around 20-19 to 4 FPS.

Event Timeline

fragmachine edited Additional Information. (Show Details)
fragmachine set Category to Game Freezes.
fragmachine set Reproducibility to Always.
fragmachine set Severity to None.
fragmachine set Resolution to Duplicate.
fragmachine set Legacy ID to 832672838.May 7 2016, 2:11 PM
Bohemia added a subscriber: ozzbik.May 21 2013, 6:07 PM

maybe you should try it out without porting things from the other armas, if this is because of the content of other games BIS has no need to fix it

BIS has no need to fix this as well as have no need to develop ArmA 3. Look - I didn't posted this because I want it to get fixed NOW. As I stated before:

"I know this could happen because of the script itself and that im using some amount of mods from A2 that aren't optimized for A3 - just wanted to share with You some info that could help with incoming A3 builds."

I think it can be useful information for them, as well as it could help handle fps drops in the future A3 build.

Edit: Thx for vote down that's what I needed.

Khan added a subscriber: Khan.May 7 2016, 2:11 PM
Khan added a comment.May 23 2013, 9:58 AM

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #716