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Not able to join a dedicated server more than once.
Closed, ResolvedPublic

Description

When leaving a dedicated server you can not rejoin, game just hang after selecting character and pressing ok.

Details

Legacy ID
3023923782
Severity
None
Resolution
Unable To Duplicate
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce
  1. Join server and start to play
  1. Leaver server
  1. Join server again and try to play

Event Timeline

JWCustom edited Steps To Reproduce. (Show Details)May 20 2013, 9:36 AM
JWCustom edited Additional Information. (Show Details)
JWCustom set Category to Multiplayer.
JWCustom set Reproducibility to Always.
JWCustom set Severity to None.
JWCustom set Resolution to Unable To Duplicate.
JWCustom set Legacy ID to 3023923782.May 7 2016, 2:10 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 2:10 PM

We could not reproduce your issue, please send us the name and game version of the server where this issue occurred and version of the game.

Okay i did another test and it seems like that the problem only occur when your dedicated server and client is on same box.

So try start a dedicated server and the join with client from same box.

*Edit*

Then of course leave server and the re-join and play to see if thats possible!

That is not the case here. I'm connecting remotely to our dedicated server.
A number of other remote clients have also reported this issue on our server. I did have it on persistent=1 but I've removed that since no clients could connect. I will re-enable persistent=1 for further testing.

It would appear that this issue happens over time. If I disconnect and reconnect a few minutes into the mission start instance it seems fine.

Server Name:
[DEV] -=Kellys Heroes=- Public ArmA3 Alpha
Server Address: 144.76.38.131:2402
Server Version: 0.59.105455

Noticed an update, works great my end now... AWESOME work BI :D

None of our players over the weekend could join a JIP mission that had already started. This being in a remote dedicated environment. The only working solution we had prior to todays patch, was to disable or modset (@CBA_A3;@ACRE;@ASR_AI). Which was noticed when a player who did not have the mods loaded managed to JIP in.

[DEV] [AS] AlphaSquad.net | SquadServer | CBA/ASR_AI/ACRE
[DEV] [AS] AlphaSquad.net | PublicServer | CBA/ASR_AI
IP: 209.190.105.50
Version: (whatever is was :\ )

Can confirm everything appears to working as usual with todays patch. Very much appreciated!

I guess we can mark this ticket RESOLVED :)

MadDogX added a subscriber: MadDogX.May 7 2016, 2:10 PM

Unable to reproduce in the latest dev build. Closing, as the ticket is very old and has not received any attention in a long time.

If the issue is still reproducable for you, please create a ticket asking for this one to be re-opened.