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Ammo Box wrong texture rendering with distance
Closed, ResolvedPublic

Description

http://www.youtube.com/watch?v=ciwt3XY1rU4 {F19438} {F19439} {F19440} {F19441}

Details

Legacy ID
804344141
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce

Latest dev build

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Visual-Weapons.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Duplicate.
Killzone_Kid set Legacy ID to 804344141.May 7 2016, 2:07 PM
AD2001 added a subscriber: AD2001.May 7 2016, 2:07 PM

I saw someone else reported this issue. The problem is the low LOD. Try setting it higher.

Everything is set on very high or ultra

Can you provide a screenshot of your settings?

uploaded my settings

I don't know if you can set texture quality to ultra, but if you can try it.

Gips added a subscriber: Gips.May 7 2016, 2:07 PM
Gips added a comment.May 20 2013, 9:37 PM

I can confirm it.
Also happenes in the standard "non dev" version 0.56.104778

The following boxes have wrong textures at distance:

-Baisc Ammo (Red)
-Grenades (Red)
-Ordnance (Red)
-Support (Red)

MadDogX added a subscriber: MadDogX.May 7 2016, 2:07 PM

Duplicate of #8064.