I'm a fairly experienced scen. editor, and usually know what I'm doing, but the A.I. does not follow multiple waypoints.
I set a move waypoint with a completion radius of 20, then another, and another.
When in action, however, the AI squad simply stops and stays at the first waypoint for infinity.
Is this a bug, or am I missing something editing-wise?
Description
Description
Details
Details
- Legacy ID
- 1441489169
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- AI Control / Commanding
Event Timeline
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.