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A.I. does not follow multiple waypoints
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Description

I'm a fairly experienced scen. editor, and usually know what I'm doing, but the A.I. does not follow multiple waypoints.
I set a move waypoint with a completion radius of 20, then another, and another.
When in action, however, the AI squad simply stops and stays at the first waypoint for infinity.
Is this a bug, or am I missing something editing-wise?

Details

Legacy ID
1441489169
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Control / Commanding

Event Timeline

Polartechie edited Additional Information. (Show Details)
Polartechie set Category to AI Control / Commanding.
Polartechie set Reproducibility to Always.
Polartechie set Severity to None.
Polartechie set Resolution to Open.
Polartechie set Legacy ID to 1441489169.May 7 2016, 2:06 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:06 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.