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Multiplied gear after save in mulitplayer game session
Closed, ResolvedPublic

Description

Hey,

When game is saved during multiplayer and than reloaded to begin from saving point every player has double amount of ammunition and gear (e.g. before save 2 magazines, after save 4 magazines and so on.)

The characters had scripted gear trough game (units initialization box).

Details

Legacy ID
1589540824
Severity
None
Resolution
Open
Reproducibility
Always
Category
Inventory
Steps To Reproduce

Save multiplayer session and reload it. Check your gear.

Additional Information

Mission played with R3F French Weapons Pack.

Event Timeline

Another123 edited Additional Information. (Show Details)
Another123 set Category to Inventory.
Another123 set Reproducibility to Always.
Another123 set Severity to None.
Another123 set Resolution to Open.
Another123 set Legacy ID to 1589540824.May 7 2016, 2:05 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 2:05 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.