When you take off your clothes in ArmA 3 you wear nothing, not even shoes. However you still leave footprints in the shape of boots!
Description
Details
- Legacy ID
- 1525842708
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Characters
- Start editor, SP or MP Mode (Doesn't matter)
- Take of your ingame clothes
- Watch the ground as you still leave boot prints
Event Timeline
Make important issues not silly things.
Yes it shouldnt be like that but are you planning to go to combat without shoes or what
Don't tell me what to do, ok? It's an optical issue that occured while introducing this feature into A3. Don't like what you see online -> quit the internet
You mean bare feet aren't supposed to leave boot-like prints? I guess I need to see my podiatrist! :P
Ewww nobody wants to hear about your mutant feet.
But anyway, GUYS THIS IS F-ING SERIAL! THE FOOTPRINT DON'T MATCH THE FOOT!!! IT'S LIKE EATING AWAY AT MY MIND AND WILL DRIVE ME F-ING INSANE IF THEY DON'T FIX IT SOON! I KEEP RUNNING AND RUNNING BUT LOOK BEHIND ME AND THERE THEY ARE! THE WRONG FOOTPRINTS KEEP FOLLOWING ME! I JUST WANT TO CRY! I CAN'T EVEN LAUNCH THIS GAME ANYMORE UNTIL THEY FIX THIS!
In his defense, I was annoyed that whenever you took your clothes off and ran around, it still sounded like the character was wearing boots and combat gear. I reported the issue and it was adjusted so you hear a light pat when you run naked. BIS might just pay attention to this one too.
WHOOP-DE-DOO! YOU HEAR THAT BLTLEGISLATOR!? U NOT AWONE BECAUSE DIS GUY WAS ANNOYED DAT HE COULDN'T RUN AROUND IN HIS BOXER SHORTS WIDOUT HEAWING DA FUNNY NOISES!
BUT BIS FIXIE IT JUST FOR HIM SO HE NO CRY NO MORE!
Big or no-big, it's still an issue. GLTLegislator made a good thing repoting it - maybe someday some developer will have time to fix it.
In any case, it's better than requests for general relativity and earth curvature to be implemented.
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.