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Impossible to attack infantry and empty/hijacked vehicles with fire and forget missiles.
Closed, ResolvedPublic

Description

This was also an issue in ArmA 2 by the way.

Currently it is absolutely impossible to reliably attack infantry/buildings and it is extremely complicated to attack empty vehicles and vehicles that belong to your faction but are driven by enemy soldiers with fire and forget missile such as the missiles of the KA60 simply because you neither have the possibility to guide missiles manually with your mouse nor you can simply press "Tabulator" to automatically guide > lock on missiles to empty and "hijacked" vehicles, you would have to aim at them with your crosshair and press your right mouse button which is extremely annoying in certain situations.

In my opinion this is just unlogical and generally unrealistic due to the fact that all modern attack choppers are also capable of manually guiding their missiles,for some it is even mandatory, however on the ArmA series it is currently only possible to use "fire and forget", except for one instance:
All MI24 helicopters in ArmA 2 were able to either let the gunner use fire and forget or manually guide missiles to the target, it increased the versatility and immersion of this chopper a lot.

My suggestions on what should be changed:
Make it possible to lock your missiles onto empty and hijacked vehicles by just pressing Tabulator.
Add a camera which allows it to guide missiles manually to all choppers and jets that are capable of carrying missiles, the camera could be controlled by the co-pilot while the pilot is flying or vice versa, in case of single seated jets I would suggest to add so called "targetting pods".
For that please look at issue: 0007502

Details

Legacy ID
1397018431
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Gameplay
Steps To Reproduce
  1. Get inside a chopper or a jet which can carry fire and forget missiles.
  2. Try to lock your missiles onto an empty or hijacked vehicle, or try to attack a few soldiers/a building.

Event Timeline

Akinari-san edited Additional Information. (Show Details)
Akinari-san set Category to Gameplay.
Akinari-san set Reproducibility to Always.
Akinari-san set Severity to None.
Akinari-san set Resolution to No Bug.
Akinari-san set Legacy ID to 1397018431.May 7 2016, 2:04 PM

Rockets are not meant to be accurate in real life neither.. anyways with a bit of practice you can litterally snipe vehicles, a bit harded for infantry but still possible.

/downvoted

@Kid18120 you seem to not understand what exactly I mean, I mean that it is currently absolutely impossible to attack infantry and empty/hijacked vehicles with missiles, NOT rockets.

Do you realize that we currently have NO missiles in the game ?

//Edit: Atleast not for helicopters

We actually have missiles in the game, the armed version of the KA60 carries missiles that are able to literally follow targets. Source: Helicopter Showcase.

KA60 (armed), the one with the Opfor camo, has a minigun and a ROCKET pod (infact it's the same type of rocket pod as AH9), not guided missiles

http://www.rockpapershotgun.com/images/13/feb/arma3_2.jpg

Kid18120: You apparently don't know what a missile is. They're all guided, and thus missiles, except for the DARs in the AH-9.

In either case, I have no problem hitting infantry or hijacked vehicles. Can lock on too. Though, missiles won't use the lock.

We are very sorry, this issue was closed as no-bug.