Civilian AI unit when grouped to west will not be attacked by east unit.
Description
Details
- Legacy ID
- 1388640670
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- AI Issues
Test Code
- spawn
{
private ["_group1", "_group2", "_leader1", "_civ"];
_group1 = createGroup east;
_leader1 = _group1 createUnit ["O_Soldier_TL_F", getPos player, [], 0 , "NONE"];
_group2 = createGroup west;
_civ = _group2 createUnit ["C_man_polo_1_F", getPos player, [], 0 , "NONE"];
[_civ] joinSilent _group2;
};
Event Timeline
I'm not sure I understand you Phalanx.
Civilian unit when grouped to west will NOT be attacked by east, which is the opposite of what you have described.
Whoops... For whatever reason I skipped over the "not" part, have removed my last note and upvoted.
Note that this works as intended when you group CIV units to OPFOR/BLUFOR within the editor (using the group tool (F2), I know this as I have made multiple missions using this method. So the error must be linked to this code?
Ok thanks Phalanx. The code worked in previous builds so hopefully its a bug that has been introduced recently
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.