Page MenuHomeFeedback Tracker

Mouse cursor loses sync with its actual placement
Reviewed, WishlistPublic

Description

After 10 - 25 minutes from starting the Alpha without any visual cue or technical hiccup the mouse cursor doesn't match up with where its designated to *click*. To select anything one must move cursor about 2 inches up and to the left (10 o clock) of the desired target area to make a successful selection. --Only effects menus / interfaces and NOT gameplay--

Details

Legacy ID
1935499583
Severity
None
Resolution
Open
Reproducibility
Always
Category
Other
Steps To Reproduce
  1. Start alpha
  2. Start showcase, editor, multiplayer, etc.
  3. 10-25 minutes in session problem arises
Additional Information

Has been an issue since launch of Alpha in early March. Works fine on initial start up and restart for about 9 - 24 minutes. I have checked Windows dpi settings and messed with numerous in-game interface sizes to no avail.

Event Timeline

Guts4 edited Steps To Reproduce. (Show Details)Apr 25 2013, 2:02 AM
Guts4 edited Additional Information. (Show Details)
Guts4 set Category to Other.
Guts4 set Reproducibility to Always.
Guts4 set Severity to None.
Guts4 set Resolution to Open.
Guts4 set Legacy ID to 1935499583.May 7 2016, 1:51 PM

This happens to me whenever I start the game. The cursor appears to the left of where the actual mouse is pointed. As I move the mouse to the right the offset becomes larger. As I move left the offset becomes smaller until at the very left edge the mouse and cursor align as they should.

After I alt tab out and in again everything usually re-aligns itself and works fine. Doesn't really effect gameplay but does make navigating the menus a chore.

Bohemia added a subscriber: Bohemia.May 7 2016, 1:51 PM

Alt+TAB helps ;), but issue very actual

ceeeb added a subscriber: ceeeb.May 7 2016, 1:51 PM
ceeeb added a comment.Apr 25 2013, 9:35 AM

Related to #246

We are very sorry, this issue was closed as duplicate but zour report was added to the issue 246.

For future reporting please refer to "how to guide" http://feedback.arma3.com/how-to-user.html.html