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Autoban on any server when just have another islands, but Stratis is unmodified.
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I have installed DBo Afghanistan ( island, leaving Stratis unmodified, just to check it out. I played on this island, then I entered two multiplayer servers and got autobanned on each instantly.

Having to delete all mods before playing online is just ridiculous. I mean, obviously anticheat should detect modification of current island and gamemode, but not blindly ban for any mod I have. What if I have 1000 islands, just in case? I should remove all these keys from steam every time I want to play on original maps, and add them back every time I want to play mods? Or download some third-party launchers to do it for me? Would be much simplier just to fix it up, so only current island and mode is checked.


Legacy ID

Event Timeline

citle edited Steps To Reproduce. (Show Details)Apr 23 2013, 8:03 AM
citle edited Additional Information. (Show Details)
citle set Category to Multiplayer.
citle set Reproducibility to Always.
citle set Severity to Major.
citle set Resolution to Open.
citle set Legacy ID to 3289400720.May 7 2016, 1:48 PM
  1. Use modfolders to add mods
  2. it's a server side option to check and kick who doesn't have the exact same config
  3. Use ArmA3 launcher to quickly enable/disable mods


citle added a subscriber: citle.May 7 2016, 1:48 PM
citle added a comment.Apr 23 2013, 4:31 PM
  1. I did. It doesn't matter.
  2. Why should I use 3rd party software and relaunch game every time at all? It sounds like a kludge. And I'm tired of this arma 2 buggy shit with all these updaters that are taking hours to set up and never work properly.
  3. It's not their business what other islands and mods I have for use on other servers. Imagine that CS servers would ban you for having any maps except one you're playing on. And you have to delete/move/disable all of them every time you enter another server. Just plain ridiculous. And that's what we have now.

You aren't forced to use 3rd party tools, you can do it from the game anyways !
Also, as server admin, i can assure you that allowing players to join your server with mods that are not needed can potentially lead to server instability (server "reads" every single pbo / bisign file you have loaded upon joining).

citle added a comment.Apr 23 2013, 4:58 PM

allowing players to join your server with mods that are not needed can potentially lead to server instability

Thanks, I didn't know that's the reason. I thought mods work independently and load only when necessary. Now it sounds having much more sense.