Page MenuHomeFeedback Tracker

Naval mines explode based on target range and not contact
Closed, ResolvedPublic

Description

Looking at the model I take it the naval mines are supposed to explode on contact? Right now they explode when you get in like 2 meters range and not on hard-contact.

Details

Legacy ID
3410754307
Severity
None
Resolution
Open
Reproducibility
Always
Category
Explosives
Additional Information

Tested with Speedboat and a naval mine on the surface.

Event Timeline

simast edited Steps To Reproduce. (Show Details)Apr 19 2013, 8:55 PM
simast edited Additional Information. (Show Details)
simast set Category to Explosives.
simast set Reproducibility to Always.
simast set Severity to None.
simast set Resolution to Open.
simast set Legacy ID to 3410754307.May 7 2016, 1:44 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 1:44 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.