This would be very useful...
The ability to make the shape of unit placements & waypoints elliptical or quadrilateral just like triggers :-)
Description
Details
- Legacy ID
- 1910134552
- Severity
- None
- Resolution
- Open
- Reproducibility
- Have Not Tried
- Category
- Editor
Event Timeline
This would cause problems as it's very easily possible for the game to spawn units inside a rock as it only takes into account the terrain coordinates, not any assets placed on top.
And way points can be made elliptical, just change to X and Y values to be different
aah thanks! I didn't know that about way points I'll take a look at that :-)
I still think their should be the option for a quadrilateral placement & way point.
For example... It would make it easier to randomly place units in rectangular areas like an airstrip, or a street.
Maybe the four corners could use a click & drag method to manipulate the shape to a specific area.
Anyway it's just a thought and not urgent but would come in very useful :-)
Workaround is:
- Place unit or group
- place empty marker
- sync unit or group to empty marker
- set the markerpos randomly within specific coordinates.
2nd Workaround is:
- Place unit or group
- place more than one empty marker
- sync unit or group to all empty markers
- unit or group will spawn randomly on one of the markers.
Waypoints can be set onto empty markers with setwppos-command aswell (even randomly).
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.