"lodnoshadow" (eg) in *some* binocular proxies , example:
\a3\weapons_f\Binocular\binoculars_proxy.p3d
is actually entered as
"lodnoshadow " in the 6th lod
there are other example.p3d's, most of them seem to have occured from some parent edit of *A* binocular.p3d and filtered thru to other instances.
if the engine is using the very traditional
stricmp("lodnoshadow",...) function, rather than the more unusual
strnicmp("lodnoshadow",strlen("lodnoshadow",.....)
it will never find these names
this is not specific to binoculars only, it is an example of some p3d's having a lack of Trim() function and the very difficult bug to discover, if present.