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Stopping power and realistic bullet impacts. Realistic armor system.
Closed, ResolvedPublic



When you hit an enemy/an enemy hits you with the different weapon types they don't even seem to have any injuries, not even a weapon impact. Armor protects you from some bullet types, but you never remain intact. You would probably fall to the ground when shot by some types of weapons.


As a simulator, I thought weapons would have realistic stopping power and medics would have a realistic use and abilities. If a high caliber bullet hits you and doesn't penetrate your body armor, then you will receive a shock, you will fall and you will probably go unconscious.

Make weapons stopping power realistic, make armors realistic and make bullet impacts on people have a reaction, like falling backwards or falling to the ground when shot in the leg.


Legacy ID
Steps To Reproduce

Shoot an enemy and observe how it reacts.

Additional Information

Make enemies maybe stand more hits depending on the weapon while using armor, but with the impacts stated above.

Event Timeline

Mitor edited Steps To Reproduce. (Show Details)Apr 14 2013, 5:53 PM
Mitor edited Additional Information. (Show Details)
Mitor set Category to Gameplay.
Mitor set Reproducibility to Always.
Mitor set Severity to Trivial.
Mitor set Resolution to Duplicate.
Mitor set Legacy ID to 3379112351.May 7 2016, 1:37 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 1:37 PM

Duplicate of #5377. Please search before posting.