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Please improve or remove the collision system between characters (invisible wall, video inside)
Closed, ResolvedPublic

Description

Impossible to pass this units for example.
Really irritating in buildings to pass a door a corridor or a stairs...

https://www.youtube.com/watch?v=-_EuYXPXhD0

Details

Legacy ID
1010485163
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement

Event Timeline

gonza edited Steps To Reproduce. (Show Details)Apr 12 2013, 6:38 PM
gonza edited Additional Information. (Show Details)
gonza set Category to Movement.
gonza set Reproducibility to Always.
gonza set Severity to None.
gonza set Resolution to Open.
gonza set Legacy ID to 1010485163.May 7 2016, 1:34 PM

Funnily enough, if you set two AI infantry to the same waypoint inside a building they occupy the same space.

pops added a subscriber: pops.May 7 2016, 1:34 PM
pops added a comment.Jun 10 2013, 2:57 PM

The collision boxes behave like rigid, non elastic bodies. Instead they should be elastic and it would become possible to squeeze through gaps. This could be limited to players only, since cars are still rigid (at least with the current damage model).

MadDogX added a subscriber: MadDogX.May 7 2016, 1:34 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.