When some missions are made with scripts and modules the game start lagging and crash, writing the error " to many virtual block requested"
- I like to add my arma 3 have been rock steady and never crashed before i played this mission. And while playing this mission everyone that used it lost connection or ended up with the error on the desktop.
I belive the problem have something to do with the script and module used in this mission. I have seen far less complicated missions that had the same problem and they did also have synced modules and a few scripts.