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Sounds Distance
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The sound parameters are not fully implemented so it means sounds are affected by occlusion or other such effects, But the major point at the moment is that sounds have no distance control other than a cut off.
Eg sounds cannot be heard past 400m, any sound below 400m sounds like its source is right next to you.
This makes communication either TS or Voip next to impossible.

When turning down the audio in the options a strange effect occurs. It appears to reduce the volume of your weapons firing but reduces the impact and explosion sound to an unequal level that is much higher than that of the weapons firing.


Legacy ID
Unable To Duplicate
Additional Information

Seems to happen more noticeably when larger battles are in progress.

Event Timeline

bigpickle edited Steps To Reproduce. (Show Details)Apr 9 2013, 1:38 PM
bigpickle edited Additional Information. (Show Details)
bigpickle set Category to Sound.
bigpickle set Reproducibility to Always.
bigpickle set Severity to Major.
bigpickle set Resolution to Unable To Duplicate.
bigpickle set Legacy ID to 3678743236.May 7 2016, 1:31 PM

Agreed. And it is in particular frustrating when unable to establish visual contact with, for instance, a helicopter to gauge it's distance.

MadDogX added a subscriber: MadDogX.May 7 2016, 1:31 PM

No longer able to reproduce any of the issues mentioned here. Since there was a major sound overhaul a while ago, this can be considered resolved.