In Multiplayer only. While you can loot the rockets from a dead body inventory - e.g : you can get rockets from a dead soldier backpack - it seems impossible to get the one already loaded into a launcher.
Description
Details
- Legacy ID
- 1221744244
- Severity
- Major
- Resolution
- Fixed
- Reproducibility
- Have Not Tried
- Category
- Multiplayer
- Open a server.
- Launch a mission that involves rocket launchers, good exemple is "Defend Kamino"
- People that aren't the host won't be able to get the rocket loaded in the launcher by picking it up. (You'll have to open the backpack to get the other rockets and you permanently loose one)
In LAN or on NonDedi servers, the Host will have NO problem getting the rocket that is already inside the launcher. This issue only appears for clients that aren't hosts.
Event Timeline
Please let us know in note section if you are still able to reproduce this issue in latest Development build.
Checked as of today with current DEV build [0.59.105679].
In LAN, with me hosting, while my father can loot rockets from the corpse (the one in the backpack for exemple) he is still unable to get the one "preloaded" inside the AT Launcher. I have no problem as host.
Confirmed with NATO soldiers looting RPG42 at least.
This issue was processed by our team and will be looked into. We thank you for your feedback.
Should I actually change the issue name to make the issue clearer ?
As you ARE able to loot antitank rockets from bodies but STILL can't get the one "loaded" in the launcher of a dead body. (AFAIC)
Yes, you can edit, how you want. Use edit button and then you can change name and other things.
Fixed, according to changelog from September 6th.
If this issue is still reproducable for you, please create a new ticket referencing this one.