ever since Arma 2 and even still in Arma 3 Ive found it awkward to pick out targets as quickly or spot targets when using Post-Processing and ive always felt it needed to either be toned down a little or fiddled with to enhance the experience without hindering the players sences
Description
Description
Details
Details
- Legacy ID
- 3425249016
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- Always
- Category
- Feature Request
Event Timeline
Comment Actions
please refer to feedback post about separating motion blur as an individual option from the post process master option.
Comment Actions
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