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Post-Processing Blur Obscures View In 1st Person
Reviewed, LowPublic

Description

ever since Arma 2 and even still in Arma 3 Ive found it awkward to pick out targets as quickly or spot targets when using Post-Processing and ive always felt it needed to either be toned down a little or fiddled with to enhance the experience without hindering the players sences

Details

Legacy ID
3425249016
Severity
Feature
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

Spycho edited Steps To Reproduce. (Show Details)Apr 1 2013, 7:03 AM
Spycho edited Additional Information. (Show Details)
Spycho set Category to Feature Request.
Spycho set Reproducibility to Always.
Spycho set Severity to Feature.
Spycho set Resolution to Open.
Spycho set Legacy ID to 3425249016.May 7 2016, 1:21 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 1:21 PM

please refer to feedback post about separating motion blur as an individual option from the post process master option.

MadDogX added a subscriber: MadDogX.May 7 2016, 1:21 PM

Please note that setting the ID of another ticket as a tag is not helpful. You're better off writing a comment, such as "related to #xxxxxxx".