A friend and I have been playing Escape from Stratis coop scenario over two days. (Day one - 3 hours and day 2 - 4 hours)
Basically from the starting point and worked our way up to the firing range where the boats are waiting.
At the end of the first day the save files was about 65MB each. During the second day the save files got progressively larger and at the end was 185MB each.
Saving also became slower and slower. At beginning of day 2 it took about 2 minutes to resume and by the end of day two it took 7 minutes to save and suspend!
Description
Description
Details
Details
- Legacy ID
- 3585196881
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Category
- Performance
Steps To Reproduce
Play escape from stratis with two human players and all other AI disabled.
Played 3 hours saving periodically and suspended after first session.
Then resumed and played 4 hours saving periodically.
Respawned quit a few time during the two sessions.
Event Timeline
Comment Actions
I can confirm this on the user created single player mission "Whole Lotta Stratis" by SaOK. At first it took about 1.5 minutes to save. Now I've played the mission for about 6 hours, two-thirds completed, and it takes about 5 minutes to save.
I hope this can be fixed.
Comment Actions
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.