Lips do not move when characters are talking on the radio. In ARMA 2, mouths and lips would move when talking on the radio.
Description
Details
- Legacy ID
- 779876801
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Category
- Anims
Go into third person view, and use the radio to report something. The character's mouth will not move.
Event Timeline
I wonder if I am mistaken, but if I use sideradio, the wave2lip mouth animation does not seems to work.
Example:
If I do, with the correct description.ext, .ogg and .lip file.
Chief say “STR_HELLO_MESSAGE”
I will see his mouth move without any issue.
But if I do
Chief sideradio “STR_HELLO_MESSAGE”
I will hear the message clearly but his mouth does not move.
Am I doing something wrong?
I am pretty sure you will agree that the lip effect should be played while using sideradio as well. It is quite weird to hear a soldier talking on the radio, but with no lips movement.
It's an immersion killer!
Reported on the forum:
http://forums.bistudio.com/showthread.php?151859-SideRadio-and-lip-file
This issue was processed by our team and will be looked into. We thank you for your feedback.
Using kbTell, .lip files only work correctly when using the "DIRECT" channel. With any other channel, the lips do not move at all if there is a corresponding .lip file in the sound folder. If there is NOT a .lip file, the character's lips will move in the default, fragmented manner.