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unit reveal [enemy, value] not working - build 0.53 103342
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Description

Game build 0.53 103342.

Looks like reveal command is broken.
In case you issue these commands:

_soldier reveal [_enemy, 4];
_soldier doFire _enemy;

_soldier won't *usually* open fire on _enemy, just stares at it.

Change the first line into:

_soldier reveal _enemy

and now it will work.

So not only unit reveal [enemy, value] looks somewhat broken, but it prevents subsequent doFire commands from working right.
{F18412}

Details

Legacy ID
2931650811
Severity
Major
Resolution
Open
Reproducibility
Sometimes
Category
AI Issues
Steps To Reproduce

Run the attached mission.
EAST unit should move to the nearby second waypoint and fire upon WEST unit (which is revealed).

Usually EAST unit moves to waypoint and then just stared to WWEST unit.

Additional Information

It may be not just a "reveal" command problem.
I've observed AI units just staring at enemies even in non-scripted environment (silmple skirmishes).

Event Timeline

fabrizio_T edited Additional Information. (Show Details)
fabrizio_T set Category to AI Issues.
fabrizio_T set Reproducibility to Sometimes.
fabrizio_T set Severity to Major.
fabrizio_T set Resolution to Open.
fabrizio_T set Legacy ID to 2931650811.May 7 2016, 1:06 PM

Looks fixed now.

Mass closing resolved tickets from last month.