I understand the fatigue setting in, and thus hovers the cross-air about, when you are standing or crouching, but when laying down, or support your weapon with a tripod or something similiar, you honestly do not need to hold your breath the way currently depicted in the game. Not being able to aim at a target 100 meters away while laying down, without constantly correcting with my mouse, seems a bit silly and unrealistic to me.
Description
Details
- Legacy ID
- 3113427025
- Severity
- Tweak
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Fatigue
Event Timeline
Correct me if I'm wrong, but I don't think tripods (or any other type of support) are simulated in Arma 3 Alpha.
Aiming should be somewhat challenging and not dumbed down to a static aim.
Maybe the implementation of aiming without holding your breath could use a little tweaking, but your aim should never be 100% steady without good support.
I think the developers have a fairly good undertanding of how aiming a weapon works to know what is realistic or not.
There are indeed no tripods, but when laying down there is the ground you can support your weapon with. If you ever tried laying down shooting with an assault rifle, you would agree that there is too much fatigue after only have "aimed" for 4 seconds. The crosshair sways close to 4-5 meters from a mere 100 yards distance.
I agree that it shouldn't be too easy, however I do enjoy realism first, and the call of duty elements afterwards, and this fatigue when down, is definitely one of them.
You need to re-bind the "hold breath" key to something other than RMB, otherwise you will keep doing it while "zooming" and your character with fatigue.
Deploying weapons on tripods is a separate issue.