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"Object Modifiers\Damage Character Object" and others fail with "Objects in synced triggers"
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Description

Various modules under object modifiers and perhaps others, such as "Object Modifiers\Damage Character Object" can be set so that they can effect people that are directly synced to them, or... "Objects in synchronized triggers". Well when you attempt to make a player inside the trigger zone take damage by changing the damage object to "Objects in synchronized triggers" it does nothing. It should make the person(s) inside the trigger area take damage but it does nothing.

Details

Legacy ID
2513680267
Severity
Major
Resolution
Open
Reproducibility
Always
Category
Editor
Steps To Reproduce

Create a player, create an "Object Modifiers\Damage Character Object" module and set its "Apply to" setting to "Objects in synchronized triggers". Set it's "Damage" level to 1 (which means fully killed). Create a trigger and set its "Activation" to Anybody. Sync the trigger to the damage module and run the mission. Step into the trigger area and it does nothing.

Event Timeline

morthawt edited Steps To Reproduce. (Show Details)Mar 22 2013, 6:28 PM
morthawt edited Additional Information. (Show Details)
morthawt set Category to Editor.
morthawt set Reproducibility to Always.
morthawt set Severity to Major.
morthawt set Resolution to Open.
morthawt set Legacy ID to 2513680267.May 7 2016, 12:59 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.