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More realistic dying anims and wounded soldier anims
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Description

I would like to see a bit more ragdoll variation when the enemy get shot, ive seen a lot of repetitiveness such as the body falling onto their back with their legs folded underneath them.

It would be good to see the body spin as they fall etc, a head shot might whip the head back, some might remain upright for a few seconds in shock before falling over etc just some variation since A3 now is suppose to be using ragdoll anims.

Also what about wounded soldiers who might have a broken or wounded shoulder and their arm hangs limp as they fire from the other hand? or they get hit and go down, but still alive and crawl to better cover.

A soldier has a severe limp if wounded in the leg, more severe and he has to crawl everywhere which was the norm in A2.

Wounded can leave blood trails if no first-aid is given to them, which disappears after a time. (I guess some of these ideas would eat up cpu)

Details

Legacy ID
3266101783
Severity
Tweak
Resolution
Duplicate
Reproducibility
N/A
Category
Anims

Event Timeline

Daza edited Steps To Reproduce. (Show Details)Mar 22 2013, 10:59 AM
Daza edited Additional Information. (Show Details)
Daza set Category to Anims.
Daza set Reproducibility to N/A.
Daza set Severity to Tweak.
Daza set Resolution to Duplicate.
Daza set Legacy ID to 3266101783.May 7 2016, 12:59 PM

This has been already discussed many times. please use the search function!

All of the above has already been requested in some form, for example #1362.

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