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'In Cargo' Option for Groups
Closed, ResolvedPublic

Description

Possibly something like this exists already and I haven't noticed it. If so, sorry to have wasted your time.

Anyway, I was thinking that when placing groups (specifically groups with vehicles) in the editor, a 'Special' field should appear (as it does when placing individual units), which should give the option as to whether the infantry in the group should be spawned inside or outside their vehicles. I know this can be achieved by editing each unit separately, but this takes time (not much, I know) and gets tedious (or maybe I'm just impatient) when doing so for large amounts of units.

Details

Legacy ID
2235340407
Severity
Feature
Resolution
Open
Reproducibility
Always
Category
Design-Mission
Steps To Reproduce

Place a group in the editor, notice that the 'Special' field of all units is set to 'In formation' (i.e. not in their vehicles) by default.

Event Timeline

skulldragon edited Additional Information. (Show Details)
skulldragon set Category to Design-Mission.
skulldragon set Reproducibility to Always.
skulldragon set Severity to Feature.
skulldragon set Resolution to Open.
skulldragon set Legacy ID to 2235340407.May 7 2016, 12:55 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.